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: , : ( Box ) () . ( Pivot ) .

1. 3D Studio MAX. File Reset. Modif.

2. Create, Geometry Standard Primitives. Perspective Box (L,W,H 30,20,10), Cylinder (R,H 10,30), Cone (R1,R2,H 15,5,40) Sphere (R 10), (. 1). .

1.

3. Modify. (<F4>). Parameters H 30, () 4 3 2 (. 2).

2.

4. . Parameters : Radius 10, Segments 16, Hemisphere 0,5. Slice on, : Slice From 90, Slice To 180 (. 3).

3.

5. 10 3 24. .

6. . Move Transform, , X Y. -30,30, 30,30, 30,-30 -30,-30. .

 

: Mesh, Poly Patch, .. . Mesh, Poly Patch . : ( Vertex ) , , ( Edge ) , ( Polygon ) ( Element ) .

7. Mash. ( ) Polygon. (. 4). .

: , . , .

4.

8. Poly. Polygon , (. 5).

5.

9. Edit Polygons, Extrude (. 6). .

6.

10. Vertex . Soft Selection Use Soft Selection, Falloff 10. . , 90 Z, . (. 7). .

7.

11. . ( ) , . (. 8). .

8.



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