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: 3ds Max2012

 

 

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3DMAX. Autodesk 3ds max 2012.

, , - - 3ds max.

 

I.

 

I.

.I.1, :

1) ;

2) ;

3) ;

4) (, , , .)

5) ;

6) , , .

 

I.1

 

 

II.1

Create->Standard Primitives->Plane.

Convert to Editable Poly.

vertex edge

.

 

II.2

Create->Shapes->Splines. Top. Line Spline, . Vertex(Modify->Vertex) . , , Smooth.

, . , .

(Line), Create ( Compound Objects), Loft. Loft, Creation Method ( ), Get Shape ( ), .( II.1)

 

II.1

II.3

1)

Create -> Geometry -> Standard Primitives - >Box. Convert to Editable Poly. (Modifier List) Extrude Object-Space Modifiers. box- ( 2.3), , 2 .

2)

. Select and Move . Attach. Copy,Mirror, Select and Move Select and Rotate . ( II.2)

 

II.2

 

3)

Left Lines(Create->Shapes->Splines). , . , Create -> Compound Objects Loft. Loft, Creation Method ( ), Get Shape, .

Array(Tools -> Array). Array Transformation . ( II.3)

II.3

 

II.4

1)

Slice Plane Select and Rotate Vertex Create -> Geometry -> Standard Primitives - >Box . .

2)

() . Create > Geometry AEC Extended-> Railing -> Pick Railing Path. Copy . ( III.1)

II.1

3)

Left

Lines (Create->Shapes->Splines). Convert to Editable Poly. Extrude Select and Move Polygon . ( III.2)

 

 

II.2

 

4)





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