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: 3ds Max2012
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3DMAX. Autodesk 3ds max 2012.
, , - - 3ds max.
I.
I.
.I.1, :
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I.1
II.1
Create->Standard Primitives->Plane.
Convert to Editable Poly.
vertex edge
.
II.2
Create->Shapes->Splines. Top. Line Spline, . Vertex(Modify->Vertex) . , , Smooth.
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(Line), Create ( Compound Objects), Loft. Loft, Creation Method ( ), Get Shape ( ), .( II.1)
II.1
II.3
1)
Create -> Geometry -> Standard Primitives - >Box. Convert to Editable Poly. (Modifier List) Extrude Object-Space Modifiers. box- ( 2.3), , 2 .
2)
. Select and Move . Attach. Copy,Mirror, Select and Move Select and Rotate . ( II.2)
II.2
3)
Left Lines(Create->Shapes->Splines). , . , Create -> Compound Objects Loft. Loft, Creation Method ( ), Get Shape, .
Array(Tools -> Array). Array Transformation . ( II.3)
II.3
II.4
1)
Slice Plane Select and Rotate Vertex Create -> Geometry -> Standard Primitives - >Box . .
2)
() . Create > Geometry AEC Extended-> Railing -> Pick Railing Path. Copy . ( III.1)
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II.1
3)
Left
Lines (Create->Shapes->Splines). Convert to Editable Poly. Extrude Select and Move Polygon . ( III.2)
II.2
4)