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2.




 

Mutiplayer/Skirmish:

-, . , Player__Start, - .

-, ( !) , Add skirmish players. , .

-, -. , , . . InnerPerimeter OuterPerimeter, - , .

-, . , , , : Center - , BackDoor - Flank - , - , .

-, , . , . Player Garrison%, - , , % - ( 8).

 

, :

Civilian -> STRUCTURE -> Supply[Dock/PileSmall/Warehouse] .

Civilian -> STRUCTURE -> Tech[Building name] .

Civilian -> STRUCTURE .

Civilian -> AUDIO .

Civilian -> INFANTRY .

Civilian -> MISC_MAN_MADE .

Civilian -> MISC_NATURAL .

Civilian -> VEHICLE .

 

:

 

: , , ?

: , .

 

: System maps, worldbuilder?

: , Generals/ZeroHour/Maps. , MapsZH.big Zero Hour . .

 

: , , - , , ?

: . - .

 

: ?

:

1) : http://img7.imageshost.ru/imgs/090612/22b1911e8e/cbde3.jpg. CoastStart##, - CoastEnd##,

2) . File -> Dump Map To File. WakEdit: http://projectgg.3dn.ru/load/raznoe/sluzhebnye_fajly/wakedit/6-1-0-3. "".

3) , [ ].txt Zero Hour, , , . , . "" ( ., ), . , , .wak. , , .

 

: - , () ?

: . - .
, .
, :

1) C map.ini

2) "". , AsianTVStation

3) :

Object AsianTVStation
AddModule
Behavior = GrantUpgradeCreate ModuleTag_Radar01
UpgradeToGrant = Upgrade_Radar
ExemptStatus = UNDER_CONSTRUCTION
End
End
AddModule
Behavior = RadarUpdate ModuleTag_Radar02
RadarExtendTime = 4000
End
End
AddModule
Behavior = RadarUpgrade ModuleTag_Radar03
TriggeredBy = Upgrade_Radar
End
End
End

4)

5)

 

: ? ...
, .

: map.ini . . :

:


Weather
SnowEnabled = yes; enable/disable snow on the map.
SnowTexture = ExSnowFlake1.tga;texture used for each snow particle. EXRainDrop.tga
SnowBoxDimensions = 100; width/height of box around camera containing snow.
SnowBoxDensity = 1; amount of snow particles per world-unit. Raise to increase particle count.
SnowFrequencyScaleX = 0.0533;speed of side-to-side wave movement.
SnowFrequencyScaleY = 0.0275;speed of side-to-side wave movement.
SnowAmplitude = 4.0;amount of side-to-side movement.
SnowVelocity = 3.0;speed at which snow falls
SnowPointSize =.16;scale the size of snow particles.
SnowMaxPointSize = 10.0; maximum pixel size of point sprite particles (min-spec requires <= 64).
SnowMinPointSize = 0.0; minimum pixel size of point sprite particles.

;Some video cards can't do hardware accelerated particles. Set this
;setting to "no" in order see what emulation will look like. Use the
;SnowQuadSize setting to make it look similar to PointSprite version.

SnowPointSprites = yes;set to "no" for point-sprite emulation.
SnowQuadSize = 0.5;scale the size of snow particles when using point-sprite emulation.
End

:


Weather
SnowEnabled = yes;enable/disable snow on the map.
SnowTexture = EXRainDrop.tga;texture used for each snow particle.
SnowBoxDimensions = 100;width/height of box around camera containing snow.
SnowBoxDensity = 1;amount of snow particles per world-unit. Raise to increase particle count.
SnowFrequencyScaleX = 1;speed of side-to-side wave movement.
SnowFrequencyScaleY = 1;speed of side-to-side wave movement.
SnowAmplitude =.1;amount of side-to-side movement.
SnowVelocity = 25.0;speed at which snow falls
SnowPointSize =.3;scale the size of snow particles.

;Some video cards can't do hardware accelerated particles. Set this
;setting to "no" in order see what emulation will look like. Use the
;SnowQuadSize setting to make it look similar to PointSprite version.;;

SnowPointSprites = yes;set to "no" for point-sprite emulation.
SnowQuadSize =.1;scale the size of snow particles when using point-sprite emulation.
End

 

 

: - ?

: . http://www.strategyinformer.com/pc/commandconquergen...

. - , . Edit -> Edit scripts, Import Scripts, *.scb.

 





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: 2015-10-01; !; : 325 |


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