, , , .
? . ... ,
scene.my.command:= {scene.my.var = scene.my.var * 2 + 1}
, (scene.my.var = scene.my.var * 2 + 1), . , , , .
, ? , .
scene.my.Function:= (X)=>{scene.my.var = x + 3}
, , .
, , . , -
scene.my.com:= {(scene.my.input*10+3)/10};
scene.my.var = scene.my.com
scene.my.var2 = scene.my.com
scene.my.var3 = scene.my.com
scene.my.var = (scene.my.input*10+3)/10
scene.my.var2 = (scene.my.input*10+3)/10
scene.my.var3 = (scene.my.input*10+3)/10
, , -
scene.my.var1 = math.mod(math.cos(scene.my.in1*2+5), 12)
scene.my.var2 = math.mod(math.cos(scene.my.in2*2+5), 12)
scene.my.var3 = math.mod(math.cos(scene.my.in3*2+5), 12)
scene.my.fun:= (i)=>{math.mod(math.cos(i*2+5), 12)}
scene.my.var1 = scene.my.fun(scene.my.in1)
scene.my.var2 = scene.my.fun(scene.my.in2)
scene.my.var3 = scene.my.fun(scene.my.in3)