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Render Scene ( F10) Indirect illumination.

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GIcaustics GI .

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, V-Ray::Caustics. , Indirect illumination , . V-Ray , . , . V-Ray .

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Reflective GI , GI , , .

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Refractive GI . , , Refractive caustics . , , VRaySky / skylight /Skylight portal, , . Refractive caustics , GI , .

GI Refractive V-Ray , Refractive.

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Brightness/Contrast Photoshop. - GI. V-Ray , 1 Contrast 0,5 Contrast base, .

V-Ray:: Indirect Illumination (GI) , Primary Secondarybounces.

3d GI . , , , , . , . GI engine. V-Ray GI. . GI Brute force Global photon map, Irradiance map Light cache.

Primary Secondary bounces , Multiplier GI engine.

Multiplier GI , .

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. , , . , , "". , , Color bleeding , GI . , , , . , - . .

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, 2d . , V-Ray, - V-Ray , , GI . GI. , 0.85 0.7 Primary Secondary bounces . V-Ray.

GI engine , . , Primary bounces Secondary bounces, .

V-Ray , V-Ray:: Indirect Illumination (GI), .

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, GI, Brute Force Irradiance Map.

3d !

 





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