= 14 .
L 34445300 ; 4DS.(const)
S 1D00 .(const)
<8 >? ; . 4ds-unlocker .
.: , , 3A00 (tvoda01.4DS).
.
1.
-.
S - -
-.
. (.).
:
= 44 .
B 01
<3 > unused, glowing, color key;
( . 1)(..)
F?
F?
F?
F (=0.5, =0)
F ( )
F ( )
F? , .
F? , .
F? , .
F (); 01 (1- ; 0
)
:
. ; (-); ( : , , ; (, -) ? F ( ?)).
, :
B -
<nn > <>.BMP ( <>.TGA)
, - , -, 0. . , ( ) ; (. .).
.:
18 .
. (..). .; . : - <>00.BMP, ( ) - <>000.BMP. MAPS . <>00.BMP, - <>01.BMP ..( ).
B - .
B 00?(=01 vodapristavm.4ds, morezk1.4ds)
L 00000000?(=0A000000 explosion.4ds)
L .
L 00000000?
L 00000000?
B textures sequence amount
B 00?(=01 in vodapristavm.4ds, morezk1.4ds)
|
|
L 00000000?(=0A000000 in explosion.4ds)
L textures listing wait time
L 00000000?
L 00000000?
.:
<3 > - :
Normal textures settings:
1. unused:
000000 EMPTY(xsvetlolof 02.4ds)
00A000 EMPTY(sky14.4ds)
008000 EMPTY(xx vana.4ds, xsvetlo 02 on.4ds)
008010 EMPTY(m_vetrm.4ds)
910800 EMPTY(invisible.4ds)
800000 EMPTY(shlaif02.4ds)
800010 EMPTY(xstul13_c1.4ds)
combination | primary texture | models |
mix with color | xzachod.4ds | |
mix with color | xvlajka2.4ds | |
mix with color | kaluz-seq.4ds | |
00A400 | mix with color | sky13.4ds |
00A700 | mix with color | zapad1.4ds |
light map | skyautos.4ds | |
mix with color | o_m03.4ds | |
mix with color | 9brasnotv.4ds | |
mix with color | xsvetlo 04 on.4ds | |
mix with color | zem_tomanim.4ds | |
mix with color | xzachod.4ds | |
mix with color | zblunk.4ds | |
mix with color | xreflektor.4ds | |
light map | xsvetlo 04 on.4ds | |
mix with color | 2fireworks.4ds volumelight.4ds | |
80A480 | light map mix with color | xreflektor.4ds xsvetlo 13 on.4ds |
2. color key:
800020 EMPTY(8fabdr1.4ds, vitrina03.4ds)
808020 EMPTY(xtrava 1.4ds, 9vejir.4ds)
800030 EMPTY(8drat2.4ds)
combination | primary texture | model |
mix with color | TH_strom02.4ds | |
mix with color | ws_zluty.4ds | |
mix with color | xvesak.4ds | |
mix with color | xvedeni3.4ds | |
3. glowing:
800050 EMPTY(smoke.4ds, blood.4ds)
808040 EMPTY(9bang.4ds, 2sklinka2.4ds, xtrava 2.4ds)
combination | primary texture | alfa texture | model |
mix with color | disabled | zblunk.4ds 2feather.4ds | |
mix with color | disabled | UfoTalir.4ds | |
mix with color | disabled | 2fireworks.4ds | |
light map | disabled | 2fireworks.4ds | |
light map light map | - - | UfoTalir.4ds 8svet1 on.4ds | |
mix with color mix with color mix with color mix with color light map light map | disabled disabled disabled disabled disabled disabled | xsvetlo 05on.4ds zblunk.4ds 2feather.4ds hit_effect_stone.4ds 2fireworks1.4ds hit_effect_stone.4ds | |
mix with color mix with color | disabled disabled | 2fireworks.4ds xletadloup3.4ds | |
light map | disabled | 2sparkle.4ds | |
light map | disabled | hit_effect_stone.4ds | |
80A440 | light map | disabled | zapad1.4ds |
80A480 | light map | - | 7plampaon.4ds |
4. special chrome:
Fisrt texture =ENV().BMP usually(chrome-texture). It is not primary texture!
Sector has additional F(add.blink)!
) unused:
018800 EMPTY(tlacitko.4ds)
048800 EMPTY(9hpolic.4ds)
110800 EMPTY(2pohar.4ds)
118800 EMPTY(Tbirdold00.4ds)
858810 EMPTY(Sklenice.4ds)
combination | primary texture | model |
018C00 | mix with color | 9gramec.4ds |
028C00 | mix with color | lano2a.4ds |
038C00 | mix with color | 9vidlicka.4ds |
040C00 | mix with color | xzachod.4ds |
048C00 | mix with color | tlacitko.4ds |
058C00 | mix with color | speedster_PROVOZ.4ds |
110C00 | mix with color | xsedos.4ds |
018C00 | mix with color | 9stulsef.4ds |
118C00 | mix with color | UfoTalir.4ds |
158C00 | mix with color | solnicka.4ds |
250C00 | mix with color | fire10.4ds |
838C80 | mix with color | 9hodinky.4ds |
|
|
) color key:
combination | primary texture | model |
910C20 | mix with color | xxx.4ds |
) glowing(+alfa-texture):
840C50
918840 EMPTY (cord_sedanH00.4ds)
combination | primary texture | alfa texture | model |
828C40 | mix with color | disabled | ukaz.4ds |
848C40 | mix with color | disabled | 9bryle.4ds |
840C40 | mix with color | disabled | fmv_whi4.4ds |
858C40 | mix with color mix with color | ?(disabled?) mix with color | speedster_PROVOZ.4ds FMVwhiskymrph.4ds |
918C40 | mix with color | disabled | trucksplachtou.4ds |
91AC40 | mix with color | disabled | xxx.4ds |
948C40 | mix with color | disabled | fmv_whi1.4ds |
948C50 | mix with color | disabled | 9flaskw.4ds |
950C40 | mix with color | disabled | solnicka.4ds |
958C40 | mix with color | disabled | 2mol.4ds |
Animtextures settings:
1. unused:
combination | primary texture | model |
mix with color | bazen.4ds watercity_r.4ds vodapristavm1.4ds |
2. color key:
combination | primary texture | model |
mix with color | 2pajdulaci.4ds |
3. glowing:
808046 EMPTY(2vybuch.4ds, 2vybuch.4ds) doesnt work
800056 EMPTY(explosion.4ds) doesnt work
combination | primary texture | model |
light map | fire_effect.4ds, cord_sedanH00.4ds | |
light map | fire_effect.4ds |
4. glowing+alfa-texture:
combination | primary texture | alfa texture | model |
light map light map | light map disabled | 2lighting.4ds 2firesm.4ds | |
mix with color | disabled | morezk1.4ds |
5. unused+special chrome:
combination | primary texture | alfa texture | model |
01AC04 | mix with color | - | morezk1.4ds |
112C04 | mix with color | - | vodapristavm.4ds |
S - - .
-.
. -. = 1.
4ds-
. , 42 - general block, :
S - ,
. ; .- (. )
F coord X
F coord Y
F coord Z
F scale X
F scale Y
F scale Z
F rotation0
F rotation1 (around X)
F rotation2 (around Y)
F rotation3 (around Z)
.
, (). (. ).
-------------------------------------------------------------------------------------------------------
:
1. default-object
.
L 0100002A
<general block>
B 09
B -
<nn >
B - ; , ; (<mm > text ) (mm= -).
S ; , , , (vertex- + face-) . , , general block. , (, DUMMY- , - 12 )
|
|
. vertex- face-.
:
.
B lod-(lod = low detaled object);
=01 ,
=02 ,
=03 ..
S 0000 const; , const
S const=7A45, ( D646?).
default-(. .)
Vertex-:
-(S) .
S - - .
32 . .. vertex- 2+S*32.
:
F coord X
F coord Y
F coord Z
F?
F?
F?
F? (?)
F? (?)
vertex- 0.
Face-:
, (faces), - (: 1).
default- . , .
.
face- S.
face- 2+ .
, :
S - - .
.
6*(- )+4.
( 2 ):
S 0200 - -
S 0000 0
S 0100 1
S 0200 2
S 0000 0
S 0300 3
S 0100 2
S .
. , ( null).
.: , ( - -).
-------------------------------------------------------------------------------------------------------
2. DUMMY
. .
, , .( 12 ). . ( ), ( ).
B 06 -
<general-block>
B 09
B -
<nn >
B - ;
, ; (mm ).
, :
F coord X 1
F coord Y 1
F coord Z 1
F coord X 2
F coord Y 2
F coord Z 2
. .. 24 .
-------------------------------------------------------------------------------------------------------
3. GLOW
. ( general- ). BBRD(), .. .. ( general-? ? ? . ).
|
|
L 0106002A
<general block>
B 09
B -
<nn >
B - ( LENSF). = 0, ; , , -.
B - -
6 :
F ( )
S
, F , ( ).
, . () ( ) , . ( , 0 25):
) ~90 ( )
) 1 (.0), 25 , .
, . , .
scene2.bin , , ; , \ .; -.
-------------------------------------------------------------------------------------------------------
4. LIGHT-SECTOR
( .) , () ( ambient-light).
= +12*(- )+6*(- )+77*(- )+87.
L 05
<general block>
B 7D -
B -
<nn >
<9 > 000108000000000000 onst
L -
L -
Vertex-:
- .
3*4=12 .
.. vertex- 12*(- ).
:
F coord X
F coord Y
F coord Z
Face-:
, (faces). ; ( ).
face- S.
.. face- 6*(- ).
Dummy-:
\ .
= 2*3*4=24 . F.
:
minX, minY, minZ, maxX, maxY, maxZ.
Light_windows-:
- -( ).
-, - . .
- - (1 ) ( 77 ).
.. = 1+77*(- -).
:
B - - . ..=0.
:
S 0404 0444( )
<7 >? ( ?)
<16 > ( F)
F +-
<48 > 4 (=)
.:
{ }, {, +- } .
- logic- .
5. MIRROR
. .
= +12*(- )+6*(- )+184
L 01080022
<general block>
B 09 -
B -
<nn >
B 06
<6 > mirror
<120 > 30 . F.
L -
L -
Vertex-:
- .
|
|
12 .
.. vertex- 12*(- ).
:
F coord X
F coord Y
F coord Z
Face-:
, (faces). .
face- S.
.. face- 6*(- ).
=============================================================
:
1. \\ :
) , 4DS; , ( \\). . . { - 2.}.
) vertex-( . ) .(general-block) .
2.
(hex) | - (hex) | (text) | . | |
Default- | 0100002A | 1D 3D | z_bias no_shadow ;M60N22I5; VOLB,0x13 ;N22Z; ;N15Z.+; z_bias ~~~ACTR:BOX~~~ ~~~ACTR:BOX50,4,1,22~~~ ~~~ACTR:BOX~~~ ;X200M50I2N22+; {auto_lod 50 250 12.3} OFF_ SECT, OFF_ {SECT} SECT {SECT} SECT {SECT} glass | ? ? - - - - - zabradl.4ds xbarelcr.4ds xbarel 4_c1.4ds prejimka.4ds ZLODkol.4ds, mise12garage; , scene2.bin( ) Scene.4ds Scene.4ds; light- Scene.4ds Scene.4ds |
no_shadow | mise12-garage, Stin_auta.4ds | |||
0100000A | no_proj | Watercity.4ds | ||
no_proj no_shadow | Watercity.4ds | |||
0100002B | z_bias ~~~ACTR:BOX300,1,1,14~~~, z_bias | toys.4ds, thompsons.4ds obrgal8.4ds | ||
0100802A | AV_LIGHT | Zeleny.4ds | ||
010000AA | no_fog | skyautos.4ds | ||
Light-sector | 7D | Scene.4ds | ||
Dummy | volr,0x19 VOLA,0x19 DYNB DYNB,0x21 VOLC,0x13 vols,0x33 VOLR,0x33 VOLR,33 VOLF, 31 VOLB,0x14 [15] ~DCS~ ~DCC~ | XZVEDAK.4ds xvez.4ds xsvetlo 13 on.4ds xpytel3.4ds watercity.4ds watercity_r.4ds tree.klz(14- ) Muzzle (16- ) DWH* ( ?) truckmorph00 | ||
Glow | 0106002A | LENSF | ||
Mirror | mirror | |||
Morph-body1 | 0102002A | 3D | SNGM | SynRad1DEAD.4ds pumpar hadice2.4ds pigeon3.4ds |
Morph-body2 | 0103002A | 3D | SNGMRPH | |
Body_parts | 0A | 3D | TRGT=targetN TRGT | neck targetN |
Morph-object | 0105002A 0105802A 0105002B | MRPH MRPH, AV_LIGHT MRPH no_shadow z_bias, MRPH | xvlajka2.4ds vodapristavm1.4ds pradlo02mor.4ds strom morph.4ds noviny17a.4ds FMVwhiskymrph.4ds | |
Auto_rotate- object | 0104002A 010400AA | {BBRD} BBRD BBRD=x BBRD=y! BBRD=z! BBRD=Y!, no_fog {BBRD},no_fog | xsvetlo 07 on.4ds slunko glow.4ds, kule2.4ds odlesk.4ds w4zluty.4ds strela.4ds 2lighting.4ds semafor.4ds, tunelx.4ds | |
.:
1. 08 10 face- . 08 ; 10 - ( ). , .
2. [SECT, OFF_] [SECT, off_], [SECT,off_]; [no_proj no_shadow] .
3. ( ) 0D0A. , ; - .
===================
poli00.4ds
polcad10.4ds
polimfor00.4ds
DWHL1.[15]
fire00.4ds
DWHR0.[15]
DWHR1.[38]
flamer00.4ds
hartmann00.4ds
DWHL0.[17]
FMVanimTruckB00.4ds
TruckA00.4ds
DWHL0.[15]
DWHR1.[40]
FMVcad_phaet.4ds
DWHL0.[20]
bull00.4ds
-
bus00.4ds
DWHL0.[20]
DWHL1.[40]
===================