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Vray




: 3D Studio Max 9 SP2 3D Studio Max 2008, Vray 1.5 RC5 Vray 1.5 Final SP1, Adobe Photoshop CS3 ( CS2 ).

, , , , . , , J.

, , , ( J):

1. Windows XP SP2, : My computer => Properties => Advanced => Startup and Recovery Settings => Edit => multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows XP Professional" /noexecute=optin /fastdetect /usepmtime/3GB. :

multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows XP Professional" /noexecute=optin /fastdetect/usepmtime/3GB

Ctrl+S, . , ( 3D S Max), ( ) 3 .

2. . , 3 1,0. 2,2, , 2,2. , 2,2 , , , . LCD , , LCD , , . 2,2: , 1,0 LCD , ( , ) ,

2,2, ,

, ? : F10, Vray 1.5 RC5.

, renderer, Vray: Color Mapping ,

, , .

Customize => Preferences, Gamma and LUT , ( Mentor- ).

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Input gamma 2,2 Output gamma 1,0.

2,2 , ( ) 2,2. ? , 1,0, , , . 1*2,2 = 2,2, 1,0, , 1,0 , , . 2,2, 8, , 0,4545. 0,4545*2,2 = 1. , , . J. , , J.

1,0 , . , , , , , . . ; , , . , , VFB (Vray Frame Bufer). (F10), renderer; , Vray: Frame Buffer VFB , :

2,2 , . , , . Color Correct, Vray Color, , , .

, , .

, , , . .

, . , 3 , , . , , , , Diffuse, . Color Correct, 2.2. , , , , RGB ( 255;0;0 , : 255;0;0 0;255;0 0;0;255 255;255;0 255;0;255 0;255;255). Color Correct: , , Color Correct. Color Correct ( ) gamma 2.2.

, , . , . , .

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Ctrl+Shift+U (desaturate )

(Specular glossy) (Reflection) . Ctrl+L (levels) /, ( ). , .

20002000 , , , , .

Reflect Refl. Glossines ( . 2) , . Fresnel Reflections, : . : , , , . , ( ), : , , , .. (. ), Bump 2- (. ) Maps . .

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Cloth Wind, , , J. , Vray2SidedMtl . Front Material VrayMtl ; Back Material , Front Material. - , : diffuse () refract (-)

IOR (index of Refraction ) 1,01, , , - , . Affect Shadows Affect Alpha J: , , -, TGA- , -.

/, .

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-, . Reflect RGB=10;10;10 . Glossiness 0,9, . Bump , Refract, 60. IOR 1,2, ( 1,6).

, , , . , . , .

, :

. , , , + + + 2,2. 2,2 , .

() SALuto

, , RC4 .

, , . VraySky? Yes. , . Environment ( 8) , , Instance, , , ; . , manual sun node, sun node . , , Shadow Subdivs , 20, .

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Vray Physical Cam , . , , .

, f-number f-stop (), shutter speed [s -1] ( ) film speed(ISO) ( ). F-number shutter speed , film speed(ISO) . , . f-number shutter speed , , , (Depth of Field DOF), f-number . , , , .

, : , ? J , Skylight Portal Simple.

Skylight portal , Simple , , .

: Store with Irradiance map J. : , , Noise Threshold , , - . , . Affect Reflections , , ( - J, ). Subdivs , .

, . Arc ( , ), Extrude. . , . , Vray Properties. , Visible to GI. , , , .

, . Global Switches Default lights Hidden Lights, . , , . .

B Image Sampler (Antialiasing) Adaptive DMC ( QMC) , Antialiasing filter . Catmull-Rom, . , Unsharp Mask , .

Adaptive DMC image sampler Max subdivs 100, .

Color Mapping: , , . , . Linear Multiply, , . , 3 ( ): , , , 3 .

. . . () SALuto

. HSV exponential , Exponential , . , Reinhard , Burn, : Burn=0, , Exponential; Burn=1, , Linear Multiply. Burn=0,5, - Exponential Linear Multiply.

Indirect Illumination (GI) Irradiance map + Light Cache, . Secondary bounces multiplier 0,85. 0,8-0,85, , , . Color Bleeding . , . Saturation () Post-processing. , Contrast Base 0,9 ( 0,5), .

Irradiance map, . . , Detail enhancement, , .

, , Multipass : Multipass High 4 , , , 2 , 2 .

Light Cache . Sample Size 0,04, , . Subdivs: 1024768, 1000 . , , .

. DMC Sampler: Adaptive amount=0.8 ( =0,85; , ); Min samples=16 ( =8; , ); Noise Threshold ( ) =0,01 ( ; , ).

System: , J.

Dynamic Memory Limit 2048 , 2 .

Default geometry Static, , . , ? Static , . , : 3 , 3 . , : 1- Vray Proxy; 2- Instance; 3- Raytrace ( , Raytrace : , Raytrace Vray map); 4- Windows 64-bit, 16 .

, render region division, , . X=128 ( 64). , . 1024768 128 .

- , . . .

Filters=>Sharpen=>Unsharp Mask

Background. ( ) Create a new layer Layers.

: Background Background Copy. , . Filter=>Blur=>Gaussian Blur. Amount 3- .

Layers Soft Light.

, , , , . , , . , Opacity Layers 50%. Ctrl+E (Merge Down), . Background , , CTrl+F ( ). , Add Layer Mask Layers.

, . , Foreground color Background color , Ctrl+Backspace, Alt+Backspace, :).

, , :). Normal Lighten. ? , , . , , :). , , . .

, Ctrl+E, . . Ctrl+M (Curves). , , . , Soft Light, , , . , . . .

:). Background, Ctrl+F, Filter=>Distort=>Diffuse Glow. Graininess.

, Soft Light, Opacity ( 50%).

, ( ) . , Unsharp Mask ( ).

. , Create a new layer (. ). , .

(. ). Ctrl+D (Deselect), .

, Gradient - - ( , Reverse). , .

, , . , , , Opacity Layers ( Overlay Soft Light). Ctrl+e . .





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