: 3D Studio Max 9 SP2 3D Studio Max 2008, Vray 1.5 RC5 Vray 1.5 Final SP1, Adobe Photoshop CS3 ( CS2 ).
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1. Windows XP SP2, : My computer => Properties => Advanced => Startup and Recovery Settings => Edit => multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows XP Professional" /noexecute=optin /fastdetect /usepmtime/3GB. :
multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows XP Professional" /noexecute=optin /fastdetect/usepmtime/3GB
Ctrl+S, . , ( 3D S Max), ( ) 3 .
2. . , 3 1,0. 2,2, , 2,2. , 2,2 , , , . LCD , , LCD , , . 2,2: , 1,0 LCD , ( , ) ,
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, ? : F10, Vray 1.5 RC5.
, renderer, Vray: Color Mapping ,
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Customize => Preferences, Gamma and LUT , ( Mentor- ).
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Input gamma 2,2 Output gamma 1,0.
2,2 , ( ) 2,2. ? , 1,0, , , . 1*2,2 = 2,2, 1,0, , 1,0 , , . 2,2, 8, , 0,4545. 0,4545*2,2 = 1. , , . J. , , J.
1,0 , . , , , , , . . ; , , . , , VFB (Vray Frame Bufer). (F10), renderer; , Vray: Frame Buffer VFB , :
2,2 , . , , . Color Correct, Vray Color, , , .
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, . , 3 , , . , , , , Diffuse, . Color Correct, 2.2. , , , , RGB ( 255;0;0 , : 255;0;0 0;255;0 0;0;255 255;255;0 255;0;255 0;255;255). Color Correct: , , Color Correct. Color Correct ( ) gamma 2.2.
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Ctrl+Shift+U (desaturate )
(Specular glossy) (Reflection) . Ctrl+L (levels) /, ( ). , .
20002000 , , , , .
Reflect Refl. Glossines ( . 2) , . Fresnel Reflections, : . : , , , . , ( ), : , , , .. (. ), Bump 2- (. ) Maps . .
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Cloth Wind, , , J. , Vray2SidedMtl . Front Material VrayMtl ; Back Material , Front Material. - , : diffuse () refract (-)
IOR (index of Refraction ) 1,01, , , - , . Affect Shadows Affect Alpha J: , , -, TGA- , -.
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-, . Reflect RGB=10;10;10 . Glossiness 0,9, . Bump , Refract, 60. IOR 1,2, ( 1,6).
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() SALuto
, , RC4 .
, , . VraySky? Yes. , . Environment ( 8) , , Instance, , , ; . , manual sun node, sun node . , , Shadow Subdivs , 20, .
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Vray Physical Cam , . , , .
, f-number f-stop (), shutter speed [s -1] ( ) film speed(ISO) ( ). F-number shutter speed , film speed(ISO) . , . f-number shutter speed , , , (Depth of Field DOF), f-number . , , , .
, : , ? J , Skylight Portal Simple.
Skylight portal , Simple , , .
: Store with Irradiance map J. : , , Noise Threshold , , - . , . Affect Reflections , , ( - J, ). Subdivs , .
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, . Arc ( , ), Extrude. . , . , Vray Properties. , Visible to GI. , , , .
, . Global Switches Default lights Hidden Lights, . , , . .
B Image Sampler (Antialiasing) Adaptive DMC ( QMC) , Antialiasing filter . Catmull-Rom, . , Unsharp Mask , .
Adaptive DMC image sampler Max subdivs 100, .
Color Mapping: , , . , . Linear Multiply, , . , 3 ( ): , , , 3 .
. . . () SALuto
. HSV exponential , Exponential , . , Reinhard , Burn, : Burn=0, , Exponential; Burn=1, , Linear Multiply. Burn=0,5, - Exponential Linear Multiply.
Indirect Illumination (GI) Irradiance map + Light Cache, . Secondary bounces multiplier 0,85. 0,8-0,85, , , . Color Bleeding . , . Saturation () Post-processing. , Contrast Base 0,9 ( 0,5), .
Irradiance map, . . , Detail enhancement, , .
, , Multipass : Multipass High 4 , , , 2 , 2 .
Light Cache . Sample Size 0,04, , . Subdivs: 1024768, 1000 . , , .
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. DMC Sampler: Adaptive amount=0.8 ( =0,85; , ); Min samples=16 ( =8; , ); Noise Threshold ( ) =0,01 ( ; , ).
System: , J.
Dynamic Memory Limit 2048 , 2 .
Default geometry Static, , . , ? Static , . , : 3 , 3 . , : 1- Vray Proxy; 2- Instance; 3- Raytrace ( , Raytrace : , Raytrace Vray map); 4- Windows 64-bit, 16 .
, render region division, , . X=128 ( 64). , . 1024768 128 .
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Filters=>Sharpen=>Unsharp Mask
Background. ( ) Create a new layer Layers.
: Background Background Copy. , . Filter=>Blur=>Gaussian Blur. Amount 3- .
Layers Soft Light.
, , , , . , , . , Opacity Layers 50%. Ctrl+E (Merge Down), . Background , , CTrl+F ( ). , Add Layer Mask Layers.
, . , Foreground color Background color , Ctrl+Backspace, Alt+Backspace, :).
, , :). Normal Lighten. ? , , . , , :). , , . .
, Ctrl+E, . . Ctrl+M (Curves). , , . , Soft Light, , , . , . . .
:). Background, Ctrl+F, Filter=>Distort=>Diffuse Glow. Graininess.
, Soft Light, Opacity ( 50%).
, ( ) . , Unsharp Mask ( ).
. , Create a new layer (. ). , .
(. ). Ctrl+D (Deselect), .
, Gradient - - ( , Reverse). , .
, , . , , , Opacity Layers ( Overlay Soft Light). Ctrl+e . .