3D ARRAY . , , , , , ( Z) , , . 3DARRAY Modify ► 3D Operations ► 3D Array. 3DARRAY: Select objects:
Select objects: Enter
Enter the type of array [Rectangular/Polar] <R>:
Enter the number of rows () <1>:
Enter the number of columns (I I I) <1>:
Enter the number of levels (...) <1>:
Specify the distance between rows ():
Specify the distance between columns (Ml):
Specify the distance between levels (...):
Polar. : Select objects:
Select objects: Enter
Enter the type of array [Rectangular/Polar] <R>: R
Enter the number of items in the array:
Specify the angle to fill (+=ccw, -=cw) <360>:
Rotate arrayed objects? [Yes/No] <Y>: ,
Specify center point of array:
Specify second point on axis of rotation:
SECTION . (. 14.2).
. 14.2.
SECTION: Select objects:
Select objects: Enter
Specify first point on Section plane by [0bject/Zaxis/View/XY/YZ/ZX/3points] <3points>: - Specify second point on plane:
Specify third point on plane:
SECTION:
■ Ob j ect , , , ;
■ Zaxis , Z;
■ View . ;
|
|
■ XY XY ;
■ YZ YZ ;
■ ZX ZX ;
■ 3points .
.
SLICE - (. 14.3). Modify ► 3D Operations ► Slice.
SLICE: Select objects to slice: Select objects to slice: Enter
Specify start point of slicing plane or [planar Object/ Surface/Zaxis/View/XY/YZ/ZX/3points] <3points>:
Specify second point on plane:
Specify a point on desired side or [keep Both sides] <Both>:
. 14.3.
SLICE:
■ Object : , , , , , ;
■ Zaxis , , ;
■ View , ;
■ XY, YZ, ZX , XY, YZ ZX ;
■ 3points , ;
■ keep Both sides .
|?( CONVTOSOLID , . Modify ► 3D Operations ► Convert to Solid. :
, ;
■ , ;
, .