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3D ARRAY . , , , , , ( Z) , , . 3DARRAY Modify ► 3D Operations ► 3D Array. 3DARRAY: Select objects:

Select objects: Enter

Enter the type of array [Rectangular/Polar] <R>:

Enter the number of rows () <1>:

Enter the number of columns (I I I) <1>:

Enter the number of levels (...) <1>:

Specify the distance between rows ():

Specify the distance between columns (Ml):

Specify the distance between levels (...):

Polar. : Select objects:

Select objects: Enter

Enter the type of array [Rectangular/Polar] <R>: R

Enter the number of items in the array:

Specify the angle to fill (+=ccw, -=cw) <360>:

Rotate arrayed objects? [Yes/No] <Y>: ,

Specify center point of array:

Specify second point on axis of rotation:

 

 

SECTION . (. 14.2).

. 14.2.

 

SECTION: Select objects:

Select objects: Enter

Specify first point on Section plane by [0bject/Zaxis/View/XY/YZ/ZX/3points] <3points>: - Specify second point on plane:

Specify third point on plane:

SECTION:

■ Ob j ect , , , ;

■ Zaxis , Z;

■ View . ;

■ XY XY ;

■ YZ YZ ;

■ ZX ZX ;

■ 3points .

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SLICE - (. 14.3). Modify ► 3D Operations ► Slice.

SLICE: Select objects to slice: Select objects to slice: Enter

Specify start point of slicing plane or [planar Object/ Surface/Zaxis/View/XY/YZ/ZX/3points] <3points>:

Specify second point on plane:

Specify a point on desired side or [keep Both sides] <Both>:

. 14.3.

 

SLICE:

■ Object : , , , , , ;

■ Zaxis , , ;

■ View , ;

■ XY, YZ, ZX , XY, YZ ZX ;

 

■ 3points , ;

■ keep Both sides .

|?( CONVTOSOLID , . Modify ► 3D Operations ► Convert to Solid. :

, ;

■ , ;

, .

 





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