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6

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ϳ 쳺 - '. ' , , , .. . , .

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1. LM Geometry Create ', , Particle Systems ( ). Object Type ( ') ' :

Spray () , ;

Snow () ;

Super Spray ( ) . ';

Blizzard () ;

PCloud ( ) . ';

rr ( ) , . '.

. 6.1.

2. Super Spray, LM , , . ', . . . . 6.2. .

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1. Basic Parameters ( ). , .

2. Particle Formation ( ):

Off Axis (³ ), Spread (³) Z ;

Off Plane (³ ), Spread XY .

3. Display Icon (³ ) Icon Size ( ) Emitter Hidden ( ). Emitter Hidden .

Viewport Display (), : Dots (), Tics (), Mesh (ѳ) ( ). ˳ Percentage of Particles (³ ) , .

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1. Particle Generation ( ). , , . .

2. Speed () Variation ().

3. Particle Timing ( ):

Emit Start ( ), Emit Stop (ʳ ) , ;

Display Until (³ ) ( ) ;

Life ( ) Variation () , .

4. Particle Size ( ):

Size () Variation () ;

Grow For ( ) , 10 100% ;

Fade For ( ) , 10% .

5. Uniqueness () Seed ( ) , , . , LM New ().


 

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1. Particle Type ( ). .

2. Particles Types. Standard Particles ( ). Standard Particles .

3. , Standard Particles : Triangle(), Cub (), Facing ( ), Sphere (), Tetra (), SixPoint ( ), Constant ( ) Special ( ). ³ .6.3 .

4. MetaParticles () Particles Types. . - (metaball) , .

5. MetaParticle Parameters ( ):

Tention (), Variation () ;

Evaluation Coarseness ( ) ( Render). Automatic Coarseness () . ³ . 6.4. . 6.5.

6. : Instanced Geometry ( ). , , , . . .

7. 5 . .

8. Instancing Parameters ( ):

Pick Object ( ) LM '- ;

Use Subtree Also ( ) '- ;

Animation Offset Keying ( ) ' , (None), 򳺿 , (Birth), (Random).

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1. Rotation and Collision ( ). .

2. Spin Speed Controls ( ):

Spin Time ( ). Variation () ;

Phase (), Variation () .

3. , , Spin Axis Controls ( ):

Random () ; Direction of Travel / Mblur ( /) . ˳ Stretch () . . 6.6 ;

User Defined ( ) Axis (³ X), Y Axis (³ Y), Z Axis (³ Z) Variation.

(Render) , .

ᒺ.

1. Object Motion Inheritance ( '). .

2. Influence () , .

3. Multiplier (ϳ) Variation (). , , Multiplier, .

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1. Bubble Motion ( ). , .

2. Amplitude (), Period (), Phase () Variation (). .

3. Super Spray. , , .

. 6.7 .


 

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1. Particle Spawn ( ). .

2. Particle Spawning Effects ( ):

None (³) . , , , "" ;

Die After Collision ( ) ;

Spawn on Collision ( ) ;

Spawn on Death ( ) ;

Spawn Trails ( ) . .

3. - Spawns (), , - Affects (). ˳ Multiplier () , Variation () , Multiplier, .





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