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3D STUDIO MAX 2014 Ͳ
: 3dsmax, ' (, , ), '. . . , , , , ' ( '), , , , .
, , . 3D Studio MAX.
1. Start () Windows.
2. ³ 3dsmax . LM . . ϳ ' 3D . . ( ), Front ( ), Left ( ) Perspective (). , . .
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3dsmax, .
.1.1. 3DMax.
ϳ 3dsmax. . File:
New... - , - ' , ' , , ;
Reset - , ;
Open... - ³ ;
Save - , , ' , ;
Save as... - .
, :
- Undo ( : Ctrl+Z),
20 , '; Redo (Ctrl+Y), , Undo.
- Select Object - (Q) ' , Ctrl, ' .
- Select By Name - ' , '.
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- Select and Move - (W) ' .
- Select and Rotate - (E) ' .
- Select and Uniform Scale - (R) ' .
, .
- Zoom - - .
- Zoom All - - .
- Zoom Extents Selected - ' .
- Zoom Extents All Selected - ' .
- Pan - .
- Arc Rotate - .
- Min/Max Toggle - / .
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1. LM Geometry () (. 1.2) ' Extended Primitives ( ). Object Type ( ') ' , .
2. LM Chamfer Box ( ). ' :
Creation Method ( )
Keyboard Entry ( )
Parameters ()
3. LM Perspective , , , . Length () Width () Parameters.
4. ³ .
5. , . Height () .
6. LM . ϳ , , LM. ³, , , 45. Fillet ().
7. Smooth ().
. 1.3. .
, . 1.3. 1 ( ). Lengt Segs ( ) WidthSegs ( ). '. Fillet Segs ( ).
1. Create Geometry, Extended Primitives Chamfer Cyl ( ). , .
2. Creation Metod Edge (³ ) , . , Center (³ ).
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3. LM , , , , , . ³ , . Radius () Parameters
4. , . LM . ϳ , , LM. ³, , , 45.
5. Parameters:
Height ;
Height Segments ( ) - ;
Cap Segments (ʳ ) - ;
Fillet ;
Fillet Segs . . 1.4.
1. Create Geometry, Extended Primitives Torus Knot ( ). , .
2. Creation Metod Diameter (ij) , .
3. Circle () Base Curve ( ), .
4. Warp Count ( ) 3 Warp Height ( ) 0,8. .
5. LM Perspective, , , . ³ LM, . ϳ , , LM. . Radius Base Curve , Radius Cross Section () - .
6. . Eccentricity () Cross Section, (. 1.5). , . 1.6.
, Knot () Base Curve.
7. . Knot =2, Q=1. . 1.7. Q .
, Twist (), Lump Height ( ) Lump Offset ( ). Lump Height , a Lump Offset . . 1.8 .
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' , . 1.8. .
1. LM Select and Move ( ).
2. Perspective. LM , , , . 1.9. . , , - . , .
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3. LM ( X). . LM , , X.
4. LM Y ( Y). .
5. LM XY (³ ) ' Perspective. ' , , - .
6. LM Select and Scale ( ) .
7. , LM , , . ' .
8. , LM , , . ' .
' . Material Editor ( ) .
1. Rendering (³) Material Editor.
(. 1.10) , . '
2. Material/Map Browser ( ). LM diffuse . ' , . 1.11.
, : Material -> Get Material ( )
3. LM Wood ()
4. . LM Assing Material to Selection ( ). . 1.12. ' .
'. . .
1. LM Cameras () Create. , , - Standard (). Object Type ' Target () Free (³) (. 1.15).
2. LM Free. ' Parameters.
3. LM Perspective. ³ . 1.16.
. , Modify ().
Parameters.
1. Lens (') '. . , .
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2. .
LM FOV ( ) (. 1.17).
³ Show Con ( ).
3. ( RM) Perspective. , ', View (),
Camera 01.
³ . , .
. 1.18.
4. LM Dolly Camera ( ) . .
5. LM Roll Camera ( ) , ,
6. . LM Field of View ( ) .
7. - Truck Camera ( ). ϳ LM LM .
³
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1. RM Perspective. , ', View, Camera 01.
2. Rendering Render (³). Render. ij , . Render. . . , .