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( ):

 

// 31.

#include <iostream>

#include <conio.h>

 

using namespace std;

 

int main()

{

char n_reg, v_reg, c;

c='b' + '%' - '!'; //f

cout << c << endl; //102( 'f') = 98( 'b')+37( '%')-33('!')

cout << "Input char \'A\' - \'Z\' " <<endl;

cin >> v_reg;

n_reg = v_reg+32; //32 ,
//

cout << v_reg << " " << n_reg << '\n';

_getch();

return 0;

}

-----------------------------------------------------------------------------------------

 

!!! <= >= == != . , ( ).

!!! = == .

 

// 32.

 

#include <iostream> //

#include <conio.h>

 

using namespace std;

 

int main()

{

int numb;

cout << "Enter a number: ";

cin >> numb;

cout << "numb < 10 = " << (numb < 10) << endl;

cout << "numb > 10 = " << (numb > 10) << endl;

cout << "numb == 10 = " << (numb == 10) << endl;

_getch();

return 0;

}

 

:

Enter a number: 1

numb < 10 is 1

numb > 10 is 0

numb == 10 is 0

 

Enter a number: 10

numb<10 is 0

numb>10 is 0

numb==10 is 1

 

-----------------------------------------------------------------------------------------

 

!!! k = a + (i ++) d * (-- j);

:

-- j;

k = a + i d * j;

i ++;

!!!

-----------------------------------------------------------------------------------------

int i=2, j=0;

i++;

cout << i << endl; // 3

--i;

cout << i << endl; // 2

 

-----------------------------------------------------------------------------------------

// 33.

:

#define PRINT(int) printf("%d\n", int)

x = y = 1;

z = x++ - 1; PRINT(x); PRINT(z); z=0; x=2
z += -x++ + ++y; PRINT(x); PRINT(z); z= 0+(-2)+ 2=0; x=3; y=2;
z = x/ ++x; PRINT(z); -

 

-----------------------------------------------------------------------------------------

// 34.

#include <iostream>

#include <conio.h>

 

using namespace std;

 

int main()

{ //

float x = 2;

x = ++x * 4;

cout << x << endl; //12

 

x = 2;

x = x++ * 4;

cout << x << endl; //9

 

x = 2;

x = --x * 4;

cout << x << endl; // 4

 

x = 2;

x = x-- * 4;

cout << x << endl; // 7

 

_getch();

return 0;

}

 

!!!

//

// 35.

#include <iostream>

#include <conio.h>

 

using namespace std;

 

int main()

{

float x = 2;

++x = x * 4;

cout << x << endl; // 12

// x++ = x * 4; error!!! left operand must be l-value

cout << x << endl;

_getch();

return 0;

}

-----------------------------------------------------------------------------------------

 

// 36.

//

#include <iostream>

#include <conio.h>

 

using namespace std;

 

int main()

{

int var = 10;

cout << var << endl; // 10

var *= 2;

cout << var-- << endl; // 20!!!

cout << var << endl; // 19

_getch();

return 0;

}

-----------------------------------------------------------------------------------------

// 37.

//

 

#include <stdio.h>

#include <conio.h>

 

int main()

{

int x = 2, y = 1, z = 0;

x =((x && y) || z);

printf("%d\n", x); //1

 

printf("%d\n\n", x ||!y &&z); //1

 

_getch();

 

x = y = z = 1;

printf("%d\n", ++x || ++y && ++z); //1

printf("%d\n", x); //2

printf("%d\n", y); //1

printf("%d\n", z); //1

_getch();

 

x = y = z = 1;

printf("%d\n", ++x && ++y || ++z); //1

printf("%d\n", x); //2

printf("%d\n", y); //2

printf("%d\n", z); //1

_getch();

 

x = y = z = 1;

printf("%d\n", ++x && ++y && ++z); //1

printf("%d\n", x); //2

printf("%d\n", y); //2

printf("%d\n", z); //2

_getch();

 

x = y = z = -1;

printf("%d\n", ++x && ++y || ++z); //0

printf("%d\n", x); //0

printf("%d\n", y); //-1

printf("%d\n", z); //0

_getch();

 

x = y = z = -1;

printf("%d\n", ++x || ++y && ++z); //0

printf("%d\n", x); //0

printf("%d\n", y); //0

printf("%d\n", z); //-1

_getch();

 

x = y = z = -1;

printf("%d\n", ++x && ++y && ++z); //0

printf("%d\n", x); //0

printf("%d\n", y); //-1

printf("%d\n", z); //-1

 

_getch();

return 0;

}

-----------------------------------------------------------------------------------------





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